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Hail and well met, Knight! Knight is a rules light storytelling and roleplaying game in the tradition of Arthurian romances. It is inspired by Welsh myths, a Once and Future King, and other fantastic tales of romantic chivalry. In this game, your players are knights. Perhaps they may be a valourous tourney knight, a skillful hunter, or a master of occult lore. Perhaps they are honourable to a fault, or a base churl, willing to do whatever is needed for the greater good. Each player have a house, a fief, and a family who support them, but have dreams and ambitions and stories of their own that affect the story. A Game for the story focused GM Knight is designed under modern, storytelling game principles of player involvement and collaboration. Running Knight is as simple as taking the intended action of the players, choosing the dice they will roll depending on the situation they are in, and using results of the dice to present a narrative. Key differences from other games are - A mixture between more traditional adventuring and shared world creation, where players and GM roll on a table and tell stories about their dynasty which in turn create more adventures. A light prep system, where the players and GM share the responsibility for the actions and events of the NPCs of the world - again, prompting potential future quests and conflicts of interest that they have created - increasing the interest and focus at the table. The game is shared and collaborative with the GM's load, so there are many opportunities for players to take over the narrative to describe their actions. A campaign ending point that the game is building to, keeping the game focused and thematic for the setting of romantic chivalry. Armoured Gaming Youtube Channel I talk about the game here! Actual Play https://www.youtube.com/watch?v=kk0A47z6uIE Check out character creation and worldbuilding for the game!